criterion "IsEnterIntRoomconcept" "concept" "EnterIntRoomNag" "required" criterion "IsExitIntRoomconcept" "concept" "ExitIntRoomNag" "required" criterion "IsAlyxGauntlet1concept" "concept" "ExitAGaunt1Nag" "required" //***============================================================================================================ //*** //*** Prison Nags //*** //***============================================================================================================ //============================================================================================================ // Enter Interrogation Room Nags //============================================================================================================ response "EIntRoom_Nag" { scene "scenes/novaprospekt/al_nag_introom_01.vcd" scene "scenes/novaprospekt/al_nag_introom_02.vcd" scene "scenes/novaprospekt/al_nag_introom_03.vcd" } rule NagEnterIntRoom { criteria IsEnterIntRoomconcept response EIntRoom_Nag } //============================================================================================================ // Exit Interrogation Room Nags //============================================================================================================ response "IntRoom_Nag" { scene "scenes/novaprospekt/al_introom_nags01.vcd" scene "scenes/novaprospekt/al_introom_nags02.vcd" scene "scenes/novaprospekt/al_introom_nags03.vcd" scene "scenes/novaprospekt/al_introom_nags04.vcd" } rule NagExitIntRoom { criteria IsExitIntRoomconcept response IntRoom_Nag } //============================================================================================================ // Exit First Gauntlet Nags //============================================================================================================ response "AGaunt1_Nag" { scene "scenes/novaprospekt/al_introom_nags03.vcd" scene "scenes/novaprospekt/al_introom_nags04.vcd" } rule NagAGaunt1 { criteria IsAlyxGauntlet1concept response AGaunt1_Nag }