// // // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!! // // VOL_NORM 1.0f // //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, = 3.9 // SNDLVL_55dB = 55, = 3.0 // SNDLVL_IDLE = 60, = 2.0 // SNDLVL_TALKING = 60, = 2.0 // SNDLVL_60dB = 60, = 2.0 // SNDLVL_65dB = 65, = 1.5 // SNDLVL_STATIC = 66, = 1.25 // SNDLVL_70dB = 70, = 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, = 0.8 // SNDLVL_80dB = 80, = 0.7 // SNDLVL_85dB = 85, = 0.6 // SNDLVL_90dB = 90, = 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, = 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, = 0.27 // SNDLVL_140dB = 140, = 0.2 // SNDLVL_150dB = 150, = 0.2 // "song0" // -2db { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song0.mp3" } "song1" // 1db { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song1.mp3" } "song2" // -2db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song2.mp3" } "song3" // 1db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song3.mp3" } "song4" // -2db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song4.mp3" } "song5" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song5.mp3" } "song6" // 1db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song6.mp3" } "song7" // 1.5db { "channel" "CHAN_STATIC" "volume" "0.60000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song7.mp3" } "song8" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song8.mp3" } "song10" // -3db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song10.mp3" } "song11" // -3db { "channel" "CHAN_STATIC" "volume" "0.500000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song11.mp3" } "song12_short" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song12_short.mp3" } "song12_long" // -1db { "channel" "CHAN_STATIC" "volume" "0.65000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song12_long.mp3" } "song13" // 0db { "channel" "CHAN_STATIC" "volume" "0.400000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song13.mp3" } "song14" // 0db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song14.mp3" } "song15" // -0.5db { "channel" "CHAN_STATIC" "volume" "1.00000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song15.mp3" } "song16" // -4db { "channel" "CHAN_STATIC" "volume" "0.80000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song16.mp3" } "song17" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song17.mp3" } "song19" // -0.5db { "channel" "CHAN_STATIC" "volume" "0.680000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song19.mp3" } "song20_submix0" // 1db { "channel" "CHAN_STATIC" "volume" "0.620000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song20_submix0.mp3" } "song20_submix4" // -1db { "channel" "CHAN_STATIC" "volume" "0.82000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song20_submix4.mp3" } "song22" // -2db { "channel" "CHAN_STATIC" "volume" "0.950000" "pitch" "100" "soundlevel" "0" "wave" "common/null.wav" // "wave" "*#music/HL2_song22_CombineTheme3.mp3" } "song23" // 1db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song23_SuitSong3.mp3" } "song24" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song24_Lamar.mp3" } "song25" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song25_Teleporter.mp3" } "song26" // 1.25db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song26.mp3" } "song26_trainstation1" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song26_trainstation1.mp3" } "song27" // -0.5db { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song27_trainstation2.mp3" } "song28" // 0db { "channel" "CHAN_STATIC" "volume" "0.700000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song28.mp3" } "song29" // -2db { "channel" "CHAN_STATIC" "volume" "0.9500" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song29.mp3" } "song30" // -1.5db { "channel" "CHAN_STATIC" "volume" "0.40000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song30.mp3" } "song31" // -1.5db { "channel" "CHAN_STATIC" "volume" "0.750000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song31.mp3" } "song32" // -0.75db { "channel" "CHAN_STATIC" "volume" "0.760000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song32.mp3" } "song33" // -3db { "channel" "CHAN_STATIC" "volume" "0.988000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song33.mp3" } "song_intro" // -0.75db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_intro.mp3" } "song_placeholder_intro" // -0.75db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_intro.mp3" } "song_radio1" { "channel" "CHAN_STATIC" "volume" "1.00000" "pitch" "100" "soundlevel" "SNDLVL_120dB" "wave" "*#music/radio1.mp3" } "song_Ravenholm" // -1db { "channel" "CHAN_STATIC" "volume" "0.7000" "pitch" "100" "soundlevel" "0" "wave" "*#music/Ravenholm_1.mp3" } "song_hl1_3" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song3.mp3" } "song_hl1_4" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song4.mp3" } "song_hl1_5" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song5.mp3" } "song_hl1_6" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song6.mp3" } "song_hl1_9" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song9.mp3" } "song_hl1_10" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song10.mp3" } "song_hl1_11" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song11.mp3" } "song_hl1_13" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song13.mp3" } "song_hl1_14" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song14.mp3" } "song_hl1_15" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song15.mp3" } "song_hl1_17" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song17.mp3" } "song_hl1_19" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song19.mp3" } "song_hl1_20" { "channel" "CHAN_STATIC" "volume" "0.4" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song20.mp3" } "song_hl1_21" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song21.mp3" } "song_hl1_24" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song24.mp3" } "song_hl1_25" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song25.mp3" } "song_hl1_26" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song26.mp3" } "song_hl1_stinger_7" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song7.mp3" } "song_hl1_stinger8" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song8.mp3" } "song_hl1_stinger16" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song16.mp3" } "song_hl1_stinger27" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song27.mp3" } "song_hl1_stinger28" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song28.mp3" } // Level-centric music designations. "song_trainstation_05_suit" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song11.mp3" } "song.d1_canals_05_sewer" // 0db { "channel" "CHAN_STATIC" "volume" "0.300000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song17.mp3" } "song.d1_canals_05_shanty" // -3db { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song33.mp3" } "song_d1_canals_06_headcrab" // -3db { "channel" "CHAN_STATIC" "volume" "0.78000" "pitch" "100" "soundlevel" "0" "wave" "common/null.wav" } "song_d1_canals_09_helibombing" // -3db { "channel" "CHAN_STATIC" "volume" "0.8" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song10.mp3" } "song_d1_canals_11_airboat_gun" // 0db { "channel" "CHAN_STATIC" "volume" "0.550000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song14.mp3" } "song_d1_canals_13_helidead" // -3db { "channel" "CHAN_STATIC" "volume" "0.988000" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/HL1_stinger_song28.mp3" } "song_eli_01_dam" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song20.mp3" } "song_eli_02_scrapyard" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song3.mp3" } "song_c17_01_lab" // -2db { "channel" "CHAN_STATIC" "volume" "0.25000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song2.mp3" } "song_c17_02_street" // -2db { "channel" "CHAN_STATIC" "volume" "0.70000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song4.mp3" } "song_d3_citadel_01_intro" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song9.mp3" } "song_d3_citadel_02_podride" // 0db { "channel" "CHAN_STATIC" "volume" "0.650000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song5.mp3" } "song_d3_citadel_04_striderhall" // 0db { "channel" "CHAN_STATIC" "volume" "0.850000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song19.mp3" } "song_breen_01_hallway" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song26.mp3" } "song_coast_crane" { "channel" "CHAN_STATIC" "volume" "0.45" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL1_song17.mp3" } "song_coast_zombietunnel" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song11.mp3" } "song_coast_rollerhouse" { "channel" "CHAN_STATIC" "volume" "0.35" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song8.mp3" } //Plays as first dropship comes in for a landing. "song_coast_lighthouse" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song15.mp3" } //Plays after gunship battle in Odessa. "song_coast_odessa" { "channel" "CHAN_STATIC" "volume" "0.3" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl2_song32.mp3" } //Plays as you break your first board with the crowbar. "song_trainstation_yardchase" { "channel" "CHAN_STATIC" "volume" "0.6" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl2_song29.mp3" } //Plays in d1_town_05 after the warehouse battle. "song_coast_citizen_warehouse" { "channel" "CHAN_STATIC" "volume" "0.30000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song23_SuitSong3.mp3" } //Plays in d2_prison_07 as you enter the water puzzle room. "song_prison_waterroom" { "channel" "CHAN_STATIC" "volume" "0.5" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song21.mp3" } //Plays as you step into the plaza in d1_trainstation_02. "song_plaza" { "channel" "CHAN_STATIC" "volume" "0.280000" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "*#music/HL2_song26_trainstation1.mp3" } //Plays when you're up on the ridge before the antlion guard arena. "song_antlionguard_stinger1" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song16.mp3" } //Plays when the antlion guard first shows himself. "song_antlionguard_stinger2" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/stingers/hl1_stinger_song28.mp3" } //credits song 1 "song_credits_1" // 1db { "channel" "CHAN_STATIC" "volume" "0.600000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song3.mp3" } //credits song 2 "song_credits_2" { "channel" "CHAN_STATIC" "volume" "0.7" "pitch" "100" "soundlevel" "0" "wave" "*#music/hl1_song25_REMIX3.mp3" } "song_prison_crusher" // -2db { "channel" "CHAN_STATIC" "volume" "0.45000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song0.mp3" } //plays as you enter the citizen camp in d2_coast_11 "song_coast11_camp" // -1.5db { "channel" "CHAN_STATIC" "volume" "0.40000" "pitch" "100" "soundlevel" "0" "wave" "*#music/HL2_song30.mp3" }